DEFAMED DETECTIVE
"Defamed Detective" was a game-ready 3D environment I created to
refine my skills in 3D modeling and texturing for indoor scenes.
Based on the concept art by Leo Aveiro, the project focused on
balancing visual fidelity with real-time performance optimization.
Relevant Tools : Blender 3D, ZBrush, Krita, Substance
Painter, Substance Designer, Marmoset Toolbag, and Unreal Engine.
Realtime Snapshot

Concept Art - Leo Aveiro

Render Passes
